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							85 lines
						
					
					
						
							2.2 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							85 lines
						
					
					
						
							2.2 KiB
						
					
					
				| int ereaseRow = 0; | |
| boolean doErease = false; | |
| boolean doRec = false; | |
| boolean chooseBank = false; | |
| boolean choosePattern = false; | |
| boolean chooseBPM = false; | |
| 
 | |
| void setBeat(int index, int sample) { | |
|    samples[sample][index] = true; | |
| } | |
| 
 | |
| 
 | |
| 
 | |
| void keyPressed() { | |
|   //println(keyCode); | |
|   if(keyCode >= 64 && keyCode <= 88) {  // From A to Z | |
|     //println(key); | |
|     //ereaseRow = keyCode-48; | |
| 
 | |
|     if(key == 'b') { // BANK | |
|       chooseBank = true; | |
|       controller[0] = "STOP"; | |
|       controller[2] = "CHOOSE..."; | |
|     } | |
|     if(key == 'p') { // PLAY/STOP | |
|       controller[0] = controller[0] == "PLAY" ? "STOP" : "PLAY"; | |
|       beat=0; | |
|     } | |
|     if(key == 'r') { // REC/OVERDUB | |
|       controller[1] = controller[1] == "UNSET" ? "REC/OVERDUB" : "UNSET"; | |
|       doRec = true; | |
|     } | |
|     if(key == 's') { // BPM | |
|       bpmLabel = "CHOOSE..."; | |
|       chooseBPM = true; | |
|     } | |
|     if(key == 'o') { // PATTERN | |
|       choosePattern = true; | |
|       controller[0] = "STOP"; | |
|       patternLabel = "CHOOSE..."; | |
|     } | |
|     if(key == 'x') { // EREASE | |
|       controller[1] = "EREASE"; | |
|     } | |
|      | |
|   } else if(keyCode >= 48 && keyCode < 57) { // From 1 to 9 | |
|     int code = keyCode-49; | |
|     ereaseRow = controller[1] == "EREASE" ? keyCode-48 : 0; | |
|     doErease = ereaseRow>0; | |
|      | |
|     //&& code < numSounds | |
|     if(code >= 0 && !doErease) { | |
|        | |
|       if(chooseBank) { | |
|         controller[2] = banksLabels[code]; | |
|         bank = code+1; | |
|         chooseBank = false; | |
|         setData(); | |
|          | |
|       } else if(chooseBPM) { | |
|         bpmLabel = bpmsArray[code]+""; | |
|         bpm = bpmsArray[code]; | |
|         chooseBPM = false; | |
|         setData(); | |
|          | |
|       } else if(choosePattern) { | |
|         pattern = code; | |
|         patternLabel = "PATTERN" + (code+1); | |
|         choosePattern = false; | |
|         samples = patternsArray[code]; | |
|         numSounds = soundNumbersArray[code]; | |
|         divider = dividersArray[code]; | |
|         bank = banksArray[code]; | |
|         bpm = bpmPatArray[code]; | |
|         bpmLabel = bpmPatArray[code]+""; | |
|         numTracks = numSounds; | |
|         controller[2] = banksLabels[code]; | |
|         setData(); | |
|          | |
|       } else if(controller[1] != "EREASE" && controller[1] != "UNSET" && controller[0] != "STOP") { | |
|         setBeat(beat, code); | |
|       } | |
|     } | |
|   } | |
| }
 |