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							69 lines
						
					
					
						
							2.9 KiB
						
					
					
				| # Project-wide Gradle settings. | |
| 
 | |
| # IDE (e.g. Android Studio) users: | |
| # Gradle settings configured through the IDE *will override* | |
| # any settings specified in this file. | |
| 
 | |
| # For more details on how to configure your build environment visit | |
| # http://www.gradle.org/docs/current/userguide/build_environment.html | |
| 
 | |
| # Specifies the JVM arguments used for the daemon process. | |
| # The setting is particularly useful for tweaking memory settings. | |
| # Default value: -Xmx512m -XX:MaxMetaspaceSize=256m | |
| org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m | |
| 
 | |
| # When configured, Gradle will run in incubating parallel mode. | |
| # This option should only be used with decoupled projects. More details, visit | |
| # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects | |
| org.gradle.parallel=true | |
| 
 | |
| # AndroidX package structure to make it clearer which packages are bundled with the | |
| # Android operating system, and which are packaged with your app's APK | |
| # https://developer.android.com/topic/libraries/support-library/androidx-rn | |
| android.useAndroidX=true | |
| 
 | |
| # Enable AAPT2 PNG crunching | |
| android.enablePngCrunchInReleaseBuilds=true | |
| 
 | |
| # Use this property to specify which architecture you want to build. | |
| # You can also override it from the CLI using | |
| # ./gradlew <task> -PreactNativeArchitectures=x86_64 | |
| reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64 | |
| 
 | |
| # Use this property to enable support to the new architecture. | |
| # This will allow you to use TurboModules and the Fabric render in | |
| # your application. You should enable this flag either if you want | |
| # to write custom TurboModules/Fabric components OR use libraries that | |
| # are providing them. | |
| newArchEnabled=true | |
| 
 | |
| # Use this property to enable or disable the Hermes JS engine. | |
| # If set to false, you will be using JSC instead. | |
| hermesEnabled=true | |
| 
 | |
| # Use this property to enable edge-to-edge display support. | |
| # This allows your app to draw behind system bars for an immersive UI. | |
| # Note: Only works with ReactActivity and should not be used with custom Activity. | |
| edgeToEdgeEnabled=true | |
| 
 | |
| # Enable GIF support in React Native images (~200 B increase) | |
| expo.gif.enabled=true | |
| # Enable webp support in React Native images (~85 KB increase) | |
| expo.webp.enabled=true | |
| # Enable animated webp support (~3.4 MB increase) | |
| # Disabled by default because iOS doesn't support animated webp | |
| expo.webp.animated=false | |
| 
 | |
| # Enable network inspector | |
| EX_DEV_CLIENT_NETWORK_INSPECTOR=true | |
| 
 | |
| # Use legacy packaging to compress native libraries in the resulting APK. | |
| expo.useLegacyPackaging=false | |
| 
 | |
| # Specifies whether the app is configured to use edge-to-edge via the app config or plugin | |
| # WARNING: This property has been deprecated and will be removed in Expo SDK 55. Use `edgeToEdgeEnabled` or `react.edgeToEdgeEnabled` to determine whether the project is using edge-to-edge. | |
| expo.edgeToEdgeEnabled=true | |
| 
 | |
| android.compileSdkVersion=35 | |
| android.targetSdkVersion=35 | |
| android.buildToolsVersion=35.0.0 |